Hello, I am a Design Wizard
Small introduction about me and my journey
About Me
My Background
Partnering with Amazing People
Thanks to my background in graphic design and everything I’ve picked up in the UI/UX world, I bring a mix of creativity and strategy to the table. I love helping people improve their digital products not just to make them look good, but to actually create better experiences and help grow their business.
At some point, I made the switch to UI/UX after being totally inspired by how Apple changed the game in 2012. Since then, I’ve been diving deep into user experience, learning different design methods and getting really comfortable with tools like Figma, InVision, and (back when it was big) Sketch.
I’ve been working as a UI/UX Designer since 2019 and have had the chance to team up with some great, well-known companies. I actually started out in graphic design. I’ve received a bachelor’s degree in it and spent about four years doing everything from branding to visual design
Starting in UI/UX Design
I've had the awesome chance to team up with some pretty cool companies. It's been a blast bringing their products to life! From banking to entertainment to creative agencies, every project has been a new adventure. Not only do I get to design, but I also pick up all kinds of insights about how different industries tick. Work hard, learn lots, have fun, that’s the vibe!


How My Design Method
Let's get in touch
Feel free to reach out via email with a quick summary of your idea. I'll get back to you shortly so we can explore it together. You'll be involved throughout the entire process, ensuring every decision and idea is a true collaboration
Hand-over to the tech
You and I will collaborate closely on the design, sharing ideas, exchanging feedback, and aligning your vision with my creative direction. I’ll provide you with initial rough sketches along with relevant research to give you a clear glimpse of the design approach I’m planning to take
Adobe Illustrator
Let's Discuss
I will do my own research for similar product that have been around. It helps me spot opportunities, avoid common pitfalls, and design something more user-friendly and valuable than what's already out there. I also going to provided some low fidelity design to make it more informative
I applied these method for all of my clients and they looovve it
To make this a reality, I have to prepare all the design elements and work closely with the development team. This is often the most difficult, yet most exciting, part of the process. It's a constant challenge to blend creative design with technical feasibility, but finding a way to make it all work together is a truly fun and rewarding experience.
Based on our research and discussions, I'll move forward with some high-fidelity designs along with key design elements to give you a clear picture of the layout. If everything goes smoothly, I’ll also include an interactive prototype to make sure it aligns with the flow we discussed earlier, so we can make informed, mutual decisions moving forward
Research Time


It's Design Time
Based on what I found on my research I will put together a rough sketch about how your product is going to be, from low def
High-Fidelity Design
Some of the Tools I have been working with


Figma
It's like 90% of my work I have use this to create a UI & UX Design


Adobe Photoshop
For Photo retouching or simply to measure an object. It is also what I am expert in back in the day


Adobe Illustrator


Adobe After Effect
For Photo retouching or simply to measure an object. It is also what I am expert in back in the day
Lottie Files

